Goodbye 2013, hello new year, 2014!
Christmas break 2013 was not very eventful for me, other than visiting family and relaxing from a long, stressful, but successful university semester. I did get a
Ti-89 graphing calculator and an RCA cable for my Atari 130XE from "Santa"! The Ti-89 I will be using for higher-level math classes, as well as for software engineering development, as this calculator has most of the functionality and programming ease which is lacking on the z80-based TI calculators. I have no current plans of software to write for the Ti-89
yet, especially since I am still learning how to use it; however, I may be dealing more with programs written in assembly language. Why? Because the Ti-89 calculator is Motorola 68k-based, which is a processor and an assembly language I am
very familiar with, what with a few years of tinkering with the Sega Genesis and a PC breakout engine called Break GOLD, which utilizes Motorola 68k assembly for scripting.
Ti-89 Calculator!
Currently, the Spring 2014 semester is in session. Although university life and responbilities take up most of my leisure time, I am hoping to have some time to create more software and homebrew/amateur video games. Several projects are underway, including:
- Ultra Air Hockey (PC, Sega, and someday Android)
- Tower Tic Tac Toe (Atari 8-bit computer port)
- Completion on Sonic CD Breakout
=========
Ultra Air Hockey:
Ultra Air Hockey is a multi-platform Air Hockey video game, which is being developed for PC, the Sega Genesis/Sega CD as homebrew, and in the future, Android. You can read more about on my
website, and under the "Ultra Air Hockey" topic of my blog.
=========
Tower Tic Tac Toe:
Tower Tic Tac Toe is an original 3D Tic Tac Toe game, which has a 3x3
x3 playing field and powerups. You can learn more about it
here and
here. I will soon be porting the game from the PC version to the Atari 8-bit computers, in vanilla Atari-BASIC. The sounds and music will be generated from the beeps and boops of the POKEY chip, from Atari-BASIC. This port will be hardest, as it may require an epic rewrite of the code, since Atari-BASIC is DOS-like, and includes line numbers. Also, I am very new at the specifics of Atari-BASIC. The cool part is that I will be able to test this game on my physical Atari 130XE once finished :).
=========
More projects and news will be posted here at Eaglesoft Labs, and, as usual, releases of games and software posted at my
EagleSoft Ltd.
--Tamkis