Farworld Pioneers release!

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Farworld Pioneers release!

 


    The Indie video game Farworld Pioneers was released for Steam (PC) and Xbox One/Series X(S) on May 30 2023! A PlayStation 4/5 version should be available soon ™. This release marks my (MrTamkis') fourth professional Indie video game release in the gamedev industry that I have contributed development for. The game was developed by Igloosoft Games and published by tinyBuild.
 
    I worked at Igloosoft Games as a contract Unity/C# developer for the game's development on the devteam from Dec 2021-Dec 2022. This was for the main version of the game (PC/Steam).
 
Duties included:
  • Creating new enemy creature AI
  • Designing a character editor
  • Designing compound setpieces from procedural generation code
  • Polishing up the game, implementing bugfixes and new features
  • Iterating on feedback
  • Participating in private and public playtesting sessions for bug hunting on networked multiplayer games
 
    Farworld Pioneers is an open-world, 2D, sandbox space colony survival game on foreign planets, with Minecraft-like block crafting/world building, PvP colony battles. It has online multiplayer and colonial building for you faction's bases. Similar in design to Starbound but better.
 
Description from the Steam Store page:
 

"



Play with friends co-operatively or form hostile factions:

In this open-world galactic sandbox, how you play is up to you! Bring your friends into the frontier in your own private server, or make new friends (and enemies) in large public multiplayer servers. Play peacefully in co-op, or use the dynamic multiplayer faction system to band together and split apart dynamically as allegiances change.


Build ships from scratch and travel to new planets:
Your first planet is where you’ll learn to survive, but that’s just the start. Build your very own starship and use it to colonise new worlds. It won’t be easy, and only the most successful colonies will be able to pool the resources and knowledge necessary to break orbit. Once you launch, the stars hold brand-new planets, new biomes, bosses and challenges.


Craft, research, loot and exploit your environment:
You’ll need to prepare to take on this hostile part of the galaxy. Get mining, farming, growing, developing, researching, and building hundreds of different items, from winter combat gear to advanced laboratories. Find something you can’t work out for yourself. Strap on your handcrafted laser rifle and venture out into the unknown to explore dungeons, procedural bases, NPC stores and much more.


Defend what you’ve built, or take on the galaxy:
Defend your colony with fast-paced combat that utilizes physics like bullet drop, projectile speed and spread. Thwart enemy raids on your base with your stock of handcrafted grenades. Tired of just defending? Lay waste to enemy bases with destructible terrain as you wield everything from rusty old carbines to nuke launchers and energy weapons that harness the power of lightning!


Develop and construct advanced bases for protection:
Grow from a tiny outpost into an advanced, nuclear-powered fortress. Manage resources carefully and choose research paths based on the items and challenges you encounter on each planet. Watch out, though: the bigger your colony gets, the more of a target it becomes for raiders (and jealous friends).


Automate work and train up a team:
Even out here, you’re not alone. Save AI survivors and build a colony together. A range of unique stats, perks and flaws mean every colonist has something different to contribute. As your AI colonists complete tasks they’ll level up and get smarter, stronger and faster. Best of all, you can assign tasks and orders to NPCs to do the grunt work for you and prioritize their roles based on those skills. Want to take a break from mining to destroy an underground alien nest? Let your colonists handle that for you!

And Remember


Your ship may be in ruins, your ammunition running low, and your teammates scattered across the surface, but remember this:

You’re more than just another adventurous spirit.

You’re a Farworld Pioneer."


 

    You can learn more about the game at Igloosoft Games' official Farworld Pioneers website .

Game store links:

Knuckles' Clackers: v0.11b demo release!

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 Knuckles' Clackers: v0.11b demo release

    A new build of Knuckles' Clackers has been released (v0.11b demo)! Knuckles' Clackers is a major Knuckles' Chaotix ROM hack for the almighty Sega Genesis 32x. The game mod features new zones, new music, new artwork, code edits, engine bugfixes, and restored Knuckles' Chaotix/Sonic Crackers beta content.

    Build v0.11b demo is an update from the v0.1a Demo. It still features the same 3 acts of Techno Tower zone and the Tutorial Zone, but has more polish, including new music, new SFX and PWM samples, new artwork, and other code edits.


Changelog (v0.11b Demo):
  • Artwork edits
    • Menus
      • New Title Screen road palette/cycle
      • New 8x8 menu font
      • Final Fantasy 6 SNES font
        • Tri-color           

    • New Menu Background artwork
      • Purple background oval
      • Sega Neptune console logo
      • Neptune logo (HyperDimension Neptunia)

    • Sprites
      • New Genesis/32x level icon sprites
        • SSZC (Speed Slider Zone Classic)       
        • TTZC (Techno Tower Zone Classic)       
        • Level icons for Data Load menu (Genesis sprites)
        • Level icons for HUB level status screen (32x sprites)
      • Level edits
        • Final boss edits
          • Blue Metal Sonic Kai Genesis/32x palettes
          • Green boss arena (32x polygon palette)           
        • Techno Tower Zone Classic
          • New tiles, blocks, and chunks for loop sections
          • Better chunk artwork for player 32x sprite prioirty to go "behind" loop sections

  • Audio edits
    • SFX
      • Combine Ring powerup SFX (SFX $3E, Sonic CD port)
      • Shrink powerup SFX edit (SFX $59, Sonic CD port)
      • Grow powerup SFX edit (SFX $5A, Sonic CD port)
      • Dash SFX edit (SFX $5B, Sonic CD port)
      • Jump SFX edit (SFX $5F, port of PSG Jump from S3K)

    • PWM
      • Bugfixes to removal looping electrical buzz noise from PWM samples
      • New Orch Hit PWM Samples
        • Sample IDs $9F-$A2
  • Code edits
    • Disabled autoDemos
    • Modified Intro cutscene with sound effects
    • Unrestricted Character Select menu (can select duplicate players in 2P menu for Training)
    • Engine bugfixes
      • Removed ring cap from both levels and Bonus Stage (now > 255 rings)
      • Bugfix for 1 second timing for Bonus Stage ring drain countdown
      • Save/Restore the level timer when entering/exiting the Bonus Stage
        • Prevents issues with time up gameover

 




IPS download patch availabe (v0.11b) at the

 
Stay tuned for more Chaotix research and Knuckles Clackers' development

- GenesisDoes

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